🎲 Irrational Production Analysis

Week 2025_12_05 | 26 games

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Irrational Produced
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Irrational Sold
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Sellers Never Irrational
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Frequent (4+ rounds)
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Failed Buyer Challenges
📊 Irrational: Produced vs Sold per Round (by Treatment)
⚔️ Failed Buyer Challenges Analysis (Staking Treatments Only)

When buyers wrongly challenge honest sellers (challengeLostBySeller=False) | X-axis = Buyers | Y-axis = Rounds (1 at bottom)

🔒 Staking & Reputation
Failed buyer challenges by round
🔓 Staking & No Reputation
Failed buyer challenges by round
Honest High (HQHQ)
Irrational (HQLQ)
Honest Low (LQLQ)
0
Honest High Challenged
0
Irrational Challenged
0
Honest Low Challenged
👤 Who Produces Irrational?
📊 Seller Categories
Same sellers repeatedly or spread across many?
📈 Distribution: Total Irrational per Seller
How many irrational units does each seller produce?
🔍 Frequent Irrational Producers: Round-by-Round Breakdown

💡 Key Insights